Orange + violet gems in amplifiers turn the first choke point into a stun-lock lane; mana dripdown pays for banish fees automatically.
Ctrl-clicking the wave stone on Field P3 is still the fastest XP farm - park maxed yellow beam gems at the entrance and spam enraged waves.
Remember the skill graph is not linear; rushing Resonance plus Critical Amplifier beats hoarding pure damage nodes early.
FlashGamesBox streams Labyrinth smoother than the legacy launcher, so rapid gem swaps and hotkey bursts never hitch anymore.
Set a trap row in front of your towers and drop poison gems inside; the slow ticks stack with splash for huge banish savings.
Mana pool extensions pay for themselves - hit `M` on cooldown and gem bombing bankrolls stay healthy into endurance maps.
Combine two grade 7 greens, duplicate with `D`, then split one into traps and keep one in a tower - armored champions melt.
Shrine rotations matter again: lightning shrines chained with gem bombs erase swarmlings even during endurance marathons.
Shift-click targeting lets my orange gem chase runners while the red gem burns golems; zero leaks past the third bend.
Grab Frozen Orbs before battle eight and you can freeze the Titan wave long enough for beam combos to grind it down.