Cycling paladin squads between choke points keeps faith shields up while sorcerers prep their novas. Mobility really is the win condition here.
PathwardPaladin
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《入侵》(Incursion)让你指挥可移动的小队,而非固定的箭塔。黑暗军势正步步逼近,每支部署在道路上的小队都能随时换位、拦截并反制敌军。
招募战士、弓手与巫师,组合他们的技能,在恶魔、刺客与巨兽抵达基地前将其击退。
打开 FlashGamesBox 即刻开战——无需下载,只需精准的战术微操与坚固的奇幻防线。


在第一波敌人到来前,依照以下步骤稳固防线:
保持线路机动灵活,精英敌人才无机可乘。
前排坦克,钉住敌人并承担正面火力。
远程输出,提前削弱敌潮,让近战阻挡更从容。
区域控制大师,利用元素法术减速、眩晕或融化成群敌人。
进阶为刺客、圣骑士或战斗法师,解锁更强的混合技能。
熟练掌握战场机动,就能守住王国不坠入黑暗。
Cycling paladin squads between choke points keeps faith shields up while sorcerers prep their novas. Mobility really is the win condition here.
PathwardPaladin
Set your scouts on rally mode before a boss wave—the instant reposition lets archers rain volleys without breaking formation.
RallyRin
I love grabbing the early mana shrine; chaining frost spells with assassin crits deletes armored brutes before they blink.
FrostedQuiver
Don’t park everyone on one node—stagger squads so reinforcements can intercept split-path demons midlane.
LaneMarshalMae
Upgrading warriors into guardians plus aura banners made my frontline practically immortal through Chapter 3.
BannerBastian
Remember to retreat battered units between waves—the free heal is faster than wasting gold on replacements.
TacticianTova
Summon tokens are best saved for assassins; their blink strike deletes portal elites that normally slip past.
BlinkbladeBrent
I run dual sorcerer nodes on turns—the overlapping slow fields give archers all the time they need to shred giants.
ArcSlowAri
The final boss is manageable if you pre-place rally flags; dragging squads behind the golem to avoid slam AoE saved my run.
GolemDodgerGio


入侵

入侵
游戏介绍
沿蜿蜒道路布下战士、弓手与巫师,随时轮换阵型,击退步步逼近的黑暗。
在线玩家
26
全球评分
0.0
总游玩数
52
平台
Web